On iOS [26.x], when a card contains video, gamepad (8BitDo, S-mode/Game Controller) mappings stop working. The same mappings work on non-video cards.
Gamepad input ignored on video cards
No need to repeat your post in a different category. I merged it with your original post.
Are you saying this worked in the previous iOS, and has broken since the iOS update? Is it happening when the video is not in full screen mode?
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