Can first "good" be treated as "easy" for cards I see for the first time?

Normally, “easy” is only when all of these apply (it’s for Japanese; I write down a word in a notebook): I didn’t have to use a mnemonic, I wrote the kanji correctly without having to re-do parts that “don’t seem right”, I almost didn’t have to think about it. “Hard” is when at least two of these happen; “good” is one. I found this to work great.

However, I tweak these criteria when it’s a card I see for the first time. If I write down a word and then tweak the characters a bit until it “feels visually right”, I let that slide as an “easy”. This also works for me since I create my cards on average a month in advance, so I either encounter this word often, or it actually stuck with me for a month since creating a card.

Is it possible for “good” to count as “easy” when it’s a new (blue) card? Right now, I always check to see which of the three color-coded numbers are highlighted before deciding if it’s “good” or “easy”. Would be great to not have to think about that and keep the semantics simple, but to have this kickstart bonus when it’s “good right off the bat”.

Just hit easy?

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Or just delete all the cards and remember it all? Gotcha, thanks!

Hopefully that’s a typo, and you’ve swapped Hard with Good.

Technically, maybe? But not without putting in a lot of work to build your own custom scheduler (which I’d advise against, especially if you’re using FSRS).

It sounds like you’ve been able to establish a good criteria for yourself, and if it’s important to you to flex that criteria on the 1st rep of a card, you can just do that.

But what benefit do you get from that 1st grade being Easy instead of Good? :person_shrugging:t4: Maybe you’re chasing something you don’t need to chase, and simply grading your cards accurately is a better bet.

Did someone suggesting deleting notes/cards? That doesn’t seem like it would solve anything for you.

Yeah, it took three rewrites to try to bring down the word count to something manageable :sweat_smile:

I guess I’m chasing things indeed. It just seemed “obvious” to me that the first answer is somehow special and that it can be special-cased in options. I was surprised to see that the advanced settings have no “starting bonus”, given how many (seemingly way more detailed) things you can tweak in “Advanced”.

Given that no such option was present, my idea was just a UI-related one, not a custom scheduler or anything like that. I just hoped that it’s possible to still press “3” or “Space” but have it marked as if I pressed “4” if that card was blue. Maybe that’s not that difficult to pull off with an add-on?

As a related thing, I always worry that I’ll rate something in red cards with a “4”, so I’d also like the UI to correct that into “3”. It can’t be easy if it ended up there, right? In a way, having it “Easy” now that it’s in “Relearning” is just “Good” in end. Or is my intuition wrong here?

The benefit of instant “Easy” is that I’m seeing less of the card, I guess? But these “I know it already” cards are a minority indeed and it wouldn’t pay off in the end that much time-wise.