Yeah but has that been done before or will anyone even do it?
It hasn’t been done before, and it would be a logistical nightmare to do, unless some researcher institution helps us.
From a purely theoretical standpoint, and this is something you and sherlock can probabaly do better, what are the user traits that can influence RMSE?
- Inconsistent usage of buttons, such as using Hard as Fail, or pressing Good because “Whatever, I don’t care”, or remembering a card better after pressing Hard than after pressing Good.
- Leeches. Cards that just don’t “click”.
Idk what else